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Thread Statistics | Show CCP posts - 2 post(s) |

titan Multi3
HOLDER CORP BEST CORP
1
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Posted - 2015.02.27 19:41:58 -
[1] - Quote
Limiting fighters/fibos to only be assignable to capital ships would seem to get the spirit of " **** sky netting inti's" without completely breaking a lot of legs at the same time.
It hurts the mechanism, but keeps it functional within reason. |

titan Multi3
HOLDER CORP BEST CORP
1
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Posted - 2015.02.27 19:44:23 -
[2] - Quote
Their logistics platform is guess what, dependent on play style.
Half/Half split between DPS/triage support.
Instead you choose to believe YOUR play style is the only play style. |

titan Multi3
HOLDER CORP BEST CORP
1
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Posted - 2015.02.27 19:56:55 -
[3] - Quote
Ab'del Abu wrote:titan Multi3 wrote:Their logistics platform is guess what, dependent on play style.
Half/Half split between DPS/triage support.
Instead you choose to believe YOUR play style is the only play style. You can use your carrier for mining for all I care. This is not about that. It's about a very powerful game mechanic that is hardly balanceable to begin with and very similar to other mechanics that CCP removed already or is committed to remove at some point in the future. Some people say it's a unique feature adding to the diversity of EvE. Be that as it may, though that doesn't make it a good mechanic.
It's powerful because it requires a large investment of isk/time. You need a very well skilled assigning toon, you need to have the capitals, and you still have to setup your own infrastructure. Limiting the mechanic to assigning to another capital class ship ( maybe just other carrier/sc ?) would be a decent way to balance the risk out, and still keep a good mechanic. |

titan Multi3
HOLDER CORP BEST CORP
1
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Posted - 2015.02.27 20:01:33 -
[4] - Quote
Frostys Virpio wrote:titan Multi3 wrote:
It's powerful because it requires a large investment of isk/time. You need a very well skilled assigning toon, you need to have the capitals, and you still have to setup your own infrastructure. Limiting the mechanic to assigning to another capital class ship ( maybe just other carrier/sc ?) would be a decent way to balance the risk out, and still keep a good mechanic.
Remote DD and AoE DD required a well trained toon, the capital to do it and to setup an infrastructure if you didn't want to leave your titan without protection and it was removed because it was a **** mechanic.
Comparing AOE DD's and fighter assist is a TAD of a long stretch. |

titan Multi3
HOLDER CORP BEST CORP
1
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Posted - 2015.02.27 20:05:24 -
[5] - Quote
Frostys Virpio wrote:titan Multi3 wrote:Frostys Virpio wrote:titan Multi3 wrote:
It's powerful because it requires a large investment of isk/time. You need a very well skilled assigning toon, you need to have the capitals, and you still have to setup your own infrastructure. Limiting the mechanic to assigning to another capital class ship ( maybe just other carrier/sc ?) would be a decent way to balance the risk out, and still keep a good mechanic.
Remote DD and AoE DD required a well trained toon, the capital to do it and to setup an infrastructure if you didn't want to leave your titan without protection and it was removed because it was a **** mechanic. Comparing AOE DD's and fighter assist is a TAD of a long stretch. Remote DD was kind of using a weapon system from off grid no?
That was a broken mechanic, so is sky netting to a much lesser degree. One allows a large DPS boost, the other murders an entire fleet from off grid. It's a tad different. |

titan Multi3
HOLDER CORP BEST CORP
3
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Posted - 2015.02.28 05:56:40 -
[6] - Quote
Maybe disregard the range requirements, but the POS restrictions are a pretty solid way to limit it. |

titan Multi3
HOLDER CORP BEST CORP
3
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Posted - 2015.02.28 07:04:56 -
[7] - Quote
I wouldnt mind most of 3 of my toon's SP free'd up for reskilling. That'd be nice. |
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